- Because of this, you should be able to open the file via the cue file. If the game doesn’t load properly, it could be that it was a bad rip. I’ve run into this a few times and sometimes this format plays fine, but other times, it doesn’t. You can try a different rip or try the same game under a different region.
- X: File: Size: Description ePSXe v2.0.5 Windows: 1350 KB: ePSXe executable (Win32) ePSXe v2.0.5 Linux: 1197 KB: ePSXe executable (Linux 32bits) ePSXe v2.0.5 Linux x64.
When you own multiple consoles it’s always a pain in the butt to share games, especially when they’re physical games. This is where making backups of your games become quite handy especially if you have a jailbroken console.I believe that you should be able to share your own games that you own with multiple consoles in your own home instead of you buying 2 or 3 of the same game so everybody can play. Today we’re going to talk about how to backup your physical PS4 games and convert them into PKG files so you can install them on your jailbroken PS4.
You’re going to need to have a PS4 on firmware 4.05, 4.55 or 5.05 to be able to do this. Next, you will be needing the dumper Payloads. Plus two other programs and a lot of space on a USB thumb drive or USB hard drive, it just depends on the game as some can be as little as 10g and some can be as big as 45g.
Insert the game, and open Terminal. Type diskutil list to find the mount point of the CD (on my system it was disk3) then type diskutil unmountDisk disk3, where disk 3 is the mount point of the CD found in the previous step. Next, type ls -l /Users/ and find your username in. May 11, 2021 Among Us is an Action game developed by Innersloth LLC. BlueStacks app player is the best platform (emulator) to play this Android game on your PC or Mac for an immersive gaming experience. Download Among Us on PC and Mac to travel to the depths of outer space to live on a space station. Life on the space station is busy.
The whole process is relatively very simple but can be time-consuming especially if you don’t have any USB 3.0 thumb drives or hard drives.
Downloads:
I use Al-Azif PS4 exploit host to host all the payloads available, plus it makes it very convenient to have them all right there instead of manually injecting them. Once you have this all set up on the PS4 and your computer, you’ll be ready to start dumping your games.
First, we’re going to go ahead and insert the game into the PS4. Then you’re going to go to the settings and go to guide then the host will automatically load the webpage with all your payloads. Pick the firmware your PS4 is on either 4.05, 4.55, or 5.05, after that there you will see the dumper. Use your joystick and pick dumper, the payloads will automatically load and it will begin the process.
If you don’t have a USB drive plugged into the PS4 it will remind you to put one in and the same goes for the game you want to dump if you didn’t put it in. Now go back to the main menu and launch the game that you want to dump. (It will also remind you to do this too). It will begin to start the process and update you with the percentage it has copied to the USB drive. Now, this process could take a while depending on how big the game is. It will notify you once it’s done and you will have a complete dump of the game but it’s still no good to us as we need to convert it to PKG to install it.
This is where the two other programs called GENGP4 and Fake PKG Generator for PS4, come in hand. Take your USB drive that has the game on it and plug it into your PC.
Use the program called GENGP4 this is going to set it up it for you too easily converted into a PKG file with Fake PKG. Click on the folder icon and load the game you justed ripped, then click on generate GP4 and once done click on save GP4 and name it whatever you want just make sure you save it somewhere you won’t forget, to make it easy just save it to the desktop.
Once that’s done you’re going to use Fake PKG Generator and click on file then load the new project file you just made.
Now click on the build button and it will bring up the options just leave them alone and go down to the bottom and tell it where you would like to save it to. Then click on the build button and it will start to make your pkg file. (You may get some errors but that is normal)
Now that it’s done making the pkg file its time to install it on the PS4, make sure you take out the game you just dumped and delete it from the PS4 before installing the PKG file. Once again go back to the setting on the PS4 and go the guide and load the Homebrew enabler to be able to use the debug settings and install the PKG file.
Once in the debug setting, go to game, then the package installer and there you will see the PKG file you made, just highlight it and press X to install.
That’s it, now you’ll be able to play your games without the disc and share it with your other PS4.
Some Playstation 1 (PSX) CD images come in more than one track (ala “[filename] (track 1).bin”, “[filename] (track2).ape”, “[filename] (track 3).ape”, etc.). Either these games generally run with errors (i.e. no music) or not at all. This is because the ePSXe emulator does not recognize APE files, so the game is effectively incomplete as far as the emulator is concerned. This guide shows you how to decompress and convert the APE files so that you can run the game as best as possible through the ePSXe emulator.
Note: This guide already assumes that you know what was discussed in the first guide and you are simply wondering what to do with games that contain more than one track and/or contains APE files.
APE files are losslessly compressed audio files. This means that, while they are compressed to save space, no quality in the audio track itself is lost. This is great for saving bandwidth and disc space, not so great for simply playing the game in question out of the box with the ePSXe emulator. Not only do you have to decompress these files, but also convert them in such a way that can be read by the emulator. So, what does one of these games even look like? It’ll look something like this:
We should point out that for games like this, it is especially important to store them in their own separate file folders to keep things running as smoothly as possible.
Naturally, our first step is to convert those APE files to something like WAV files. To do that, you can go to the Monkey’s Audio website and download the program from the downloads page. While the file name uses “MAC” in it, we think that simply stands for “Monkey’s Audio Codec” and not “Macintosh”. So, yes, this is a Windows install in spite of the somewhat confusing filename. Once you have installed this program, open it up:
Now, we are not compressing files, but rather, decompressing them. To switch to the decompress mode, click on the down arrow next to the monkey head and click on “Decompress”:
By doing so, the monkey head will change to a box with red arrows pointing away with “Decompress” below it. You are now in the correct mode to decompress APE files:
Now, highlight all of the APE files that are sitting in your game folder and drag and drop them into the program window:
Easily Rip Ps1 Games On Mac Os
By default, when you decompress these files, the decompressed versions will be placed in the same folder as the original APE files. To verify this click on the “Tools” drop-down menu and click on “Options”:
You’ll get a pop-up window like this:
Click on “Output” (I’ve highlighted this in the above screenshot). You’ll get a window like this:
Make sure the radial “Output to same directory as source files” is highlighted (I’ve highlighted this in the above screenshot). This is what you want to make things easier for yourself. Click on OK if you had to change something, but otherwise, click on “Cancel”. Now, simply click on the big “Decompress” button to decompress these files.
When the program has completed decompressing these files, you can close out of this software. What you’ll be left with is a series of WAV files mixed with the APE files in your folder with all of the APE files highlighted:
This is a very convenient thing because now you can either right click and delete the APE files (you don’t need them for the game now) or cut and paste them into a separate directory. Either way, you’ll be left with the .bin file and all the .wav files without having to sort through which file is which in the end.
Now that you have decompressed these files, you now need to convert them into a format that ePSXe can read (namely .bin files). To do so, check out this link and download “WAV to BIN.7z” from the first post (clicking on it works). Save the archive. Create a folder for the WAV to BIN executable and place it in there. From there, just highlight all of the WAV files and drag and drop them onto the WAV to BIN.exe file (link now contains a .bat file, but dragging and dropping it onto the .bat file works just as well). Ultimately, the files will be converted from the WAV format to the BIN format (WAV files will not be preserved).
What you should be left with is a bunch of BIN files and a CUE or SBI file.
If no such file exists, go to this post and download the Cue’s and SBI’s file. You’ll download a ZIP archive. Create a folder for these files in your PSX directory and extract that archive into that folder. Inside that folder, browse to the folder with the title of the game in question, open up the directory and move the cue file over to the directory with all of your BIN files.
Finally, load up the ePSXe emulator and, using the “Run ISO” option, load the .cue file of the game (unless it’s a multi-track game, in which case, you combine the information in this guide and the information in our multi-disc guide.
Easily Rip Ps1 Games On Mac Os
That should be it!
Happy gaming!